Trash Can for games and realtime renderers. All quads (605 quads)
Diffuse, Specular and Normal maps included. 2048x2048 textures (3x .png).
Lid is separately modelled and can be moved anywhere. Can and lid has inner geometry, but inside polys can be deleted if not necessary in your project. Without the lid the model is only 312 quads. With interior geometry removed the model is 437 quads.
Normals were properly defined using 3D Max smoothing groups. OBJ file has mesh normals and is ready to import to 3D packages.
Although the model is optimised to work with game engines this model can also be used with any 3D packages. Using normal maps is recommended for added detail.