.FBX.OBJThe textures are in the .zip archive. Textures 2048/2048.Normal map1 - OpenGL.Normal map2 - DirectX.Albedo/AO/Metalness/Roughness.If the roughness and metallicity look too shiny, uncheck sRGB.The units of measurement are metric.Ready to use Unreal Engine 4.
size:0.9m/0.6m
vertex/triangle - 754/1504