A very realistic Oscar Trophy 3D Model CLEAN TOPOLOGY & CLEAN UV MAPPING to get less distortion as possible. XTREM REALISTIC HIGH RESOLUTION TEXTURE. As you can see in pictures, you can render it with full closeup by keeping beautiful details. Accurate design from the original. NATIVE FORMAT: Cinema 4D R14 TOPOLOGY: • Number of Quadrangles: 38 835 • Number of Triangles: 18 • Number of Ngons: 0
TEXTURES: • Diffusion map: 8000x8000 px • Reflection map: 8000x8000 px • Normal map: 8000x8000 px • Specular map: 8000x8000 px • Displacement map: 8000x8000 px
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS) : Displacement mapping technique is used You probably have to redefine texture path or re-import textures in their own channel.