A dirty Mining Helmet from the 70s.
A rather high poly model of a mining helmet. This model uses 8 material slots, and consists of several pieces. 2k textures, using BaseColor, Rougness, Metallic and Normal maps.
Maya file comes with material setup with linked textures, place the mayafile in any folder, and make a folder called 'Texture', put the 'texture1' folder in this folder, and textures should appear by setup.
A lowpoly version of this helmet can be found here: https://www.cgtrader.com/3d-models/industrial/other/lowpoly-mining-helmet