Overview:This is a Low-poly, game ready Skip with two versions (with rubble, without rubble).Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.Files named using the Unreal Engine 4 Naming Convention.File uploaded as a packed .7z file.
Geometry:Package includes the two Base Mesh’s and three LOD's each in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
3DS Max Dimensions – L3.97m x W2.12m x H1.74m approximate to real world scalePivot is centred to the base of the model and is set at X:0 Y:0 Z:0
Base Mesh 1 – 644 TrisLOD 1 – 540 TrisLOD 2 – 396 TrisLOD 3 – 228 Tris
Base Mesh 2 – 866 TrisLOD 1 – 732 TrisLOD 2 – 507 TrisLOD 3 – 249 Tris
Textures:PBR Textures are 2048x2048 for the skip and 1024x1024 for the rubble in PNG format with both Metalness and Specular workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included MapsMetalness
Specular
Final Notes:Also included is the 3DS Max scene saved as 2013 version..uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.Preview Images are rendered in real time in Marmoset Toolbag 2 and Unreal Engine 4.
If you have any questions, please feel free to contact me.