C
craigrichards68
It looks great in the Game engine. Thanks again for the help.
A Red Fire Hydrant.
Dimensions:
Model formats:
UV Information:
Texture files:
Renders are Made in Substance Painter using Iray.The Normal Map was crafted by baking a high poly, hand-sculpted ZBrush mesh within Substance Painter.
If you have any Questions, Requests or Problems don't hesitate to drop a message and we'll get back to you.
Thank you for Viewing,
Mute Studios