S
2022-12-15 07:25:41 UTCsyj5050
Nice
All of the models are based on reference images that were taken of a real life substation, so the props are very authentic and close to their real life counterparts.
Materials are all PBR configured ( albedo / specular / gloss / normal ).
Polygon counts are kept to a minimum and I used tricks to maintain the visual fidelity without using too many polygons ( for example, I used alpha masked texture to model the ribbed towers, saving a lot of triangles, while still maintaining authentic visual style ).
Majority of the textures are all 4096x4096 except for the chainlink fence ( which is 2048x2048).
Each prop ranges from around 500 triangles --> 11,000 triangles. Vertex counts range from 600 --> 13,000.