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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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All presentation images are rendered in Marmoset toolbag 3.08 + 4 image shots taken from Unity & Unreal engine.
Both 2k and 4k resolution Metal/Rough textures maps are included.
Unity maps (Standard shader) : - Albedo Transperancy,Metallic/Smoothness,Normal (open GL)Opacity & AO
Unreal maps:Albedo,AO/Roughness/Metallic,Normal & Opacity.
PSD file for Base color.This file will allow you to modify or add your own color schemes.
Note: 4K resolution maps are available so the maximum amount of detail can be seen. However , If you don't need such large texture just re-scale them to an appropriate size in powers of 2 (2048 x 2048, 1024 x 1024, 512 x 512, etc...) keep the aspect ratio the same to avoid any weird stretching.
Hope you enjoy it and wish you a happy renderings and success with your project.