Barrel Shipment PBR game prop. This model is optimized for games and realtime renderers.
Two unique 2048x2048 texture sets, one for the pallet and one for the container and tarp. Efficient usage of texture space is achieved by using repeating textures for the barrels and pallets.
Textures are created using Metalness workflow in Substance Painter.
Wood pallets and tarp has baked normals from high poly models using XNormal (Mikk T-Space).
Textures are packed in UE4 format (OcclusionRoughnessMetallic) but can be extracted or used in any app. FBX file is ready to import to UE4 and has two materials, one for the pallet and one for the container and tarp.
3Ds Max file has relative texture paths.
Model was tested using Unreal Engine 4. Renders are made using Marmoset Toolbag 3.