This is a 3D model of a ship anchor, following the PBR workflow, this model was rendered with redshift for maya.
Considering the potential animation, so the joint part is not merged, so the model is composed of several parts.
The entire model has only one material, and the included textures are: -basecolor-glossiness-height-IOR-metallic-normal-reflection-roughness
All textures are at 4096 resolution, HDR used to render preview images is included