![elwind](https://img-new.cgtrader.com/avatars/1791270/small_06d94064-1a21-4ed8-9e2b-6db796245153.jpg)
Overview:
This is a Low-poly, game ready Wooden Cable Reel with four variations and two wood textures.
Modelled in 3DS Max 2016. The normal map was baked from a sculpted high poly model for added detail.
Files named using the Unreal Engine 4 Naming Convention.
File uploaded as a packed .7z file.
Geometry:
Package includes the Base Mesh and one LOD in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
3DS Max Dimensions – L1.8m x W1.6m x H1.9m approximate to real world scale
Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
SM_ CableReel _1/SM _CableReel _2
SM_CableReel _3/SM _CableReel _4
Textures:
Uses one sets of PBR Textures at 2048x2048 in PNG format with both Metalness and Specular workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps:
Metalness
Specular
Final Notes:
Also included is the 3DS Max scene saved as 2013 version.
.uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.
Preview images are rendered in real time in Marmoset Toolbag 3.
LOD’s are manually created instead of automatically generated.
Collision mesh is manually created instead of automatically generated.
If you have any questions, please feel free to contact me.