
The objects are scaled as real world sized dimension.The given vertice number is the sum of all objects in this collection without subdivision surface modifier.
light_bulb_a.001 : vertices: 14597 , faces: 14565 , objects: 5
light_bulb_b.001 : vertices: 2682 , faces: 2666 , objects: 2
light_bulb_c.001 : vertices: 2244 , faces: 2170 , objects: 2
The meshes support to use sub-division surface modifier on them.
The models are scaled for real world sized dimensions.
Overall this model collection has 9 objects and each objects have their own texture sets (material).
Textures have 4K resolution and contain:Alpha: 8bit png, grayscale (non-color data) -where glass material is locatedBaseColor: 8bit png, sRGBMetallic: 16bit png, grayscale (non-color data)Roughness: 16bit png, grayscale (non-color data)Emission: 8bit png, sRGB