High poly subdivisional model of a crank wheel. All quads, 3054 quads. Clean subdivision friendly mesh made with Lightwave. Lightwave file has metal surface material which is seen in preview renders.
Lightwave file comes with sub patch turned on, Maya file comes with smoothed mesh preview turned on, and Max file has Turbosmooth modifier added but not applied.
Following OBJ files are included:
crank.obj (subdivision ready mesh 3054 quads) crank_subdiv1.obj (frozen subdivisions lvl1 / 3054 quads) crank_subdiv3.obj (frozen subdivisions lvl3 / 27486 quads)
The freezing was made using Lightwave.