
Transformations are At 0.0.0 (scene origin)
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Materials Name :
- Ball_MT
- Ring_MT
.
Textures : JPG
- Ball _Base _Color 128x128
- Ball _Normal _DirectX 2048x2048
- Ball _Roughness 2048x2048
- Ring _AO 2048x2048
- Ring _Color 2048x2048
- Ring _Metallic 2048x2048
- Ring _Roughness 2048x2048
- Ring _Normal _DirectX 2048x2048
If You need any assist about my models Like Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...) ... feel free :) I will consider As soon as i see your message :)I usually check my messages full-time