Hey guys
-This object made in blender
-unwrapped in unfold 3d
-textured in substance painter
-rendered by V-ray 5 in 3ds max2021
*+creation process(modeling-unwrapping-texturing-rendering) * you can see a short time laps of what you will see here: https://www.youtube.com/watch?v=e_TqkbjcEUU
for Using this tutorial, you need to know the basic fundamental of these apps and their workflow
Attention: all videos are unnarrated ( it means there is no voice-over videos or subtitles )
there are **4k PBR texures **of this asset
its ready to use in vray and corona
and also :FBX-OBJ
vertex:565.344
poligon:562.693