Update for Blender 2.8Ready for 3Ds Max.
-All Surface named.-Principled PSDF Shader Used for Blender 2.8-All Textures PBR
All Points Welded Correctly.
Textures in 8K.
UV Unwrap.Only Quads.Surface on Nodes (All Surface Named.)
Model Have got Rig.
Skelegon Tree (All Bones Named)
Weight Maps (All Maps Named)
In LightWave - Open Lwo File - Go to Setup - Create Rig
UV Maps:
-ABB Yumi UV
Parts Names:
-ABB Yumi Base-ABB Yumi Details-ABB Yumi Screws-ABB Yumi Hand Details-ABB Yumi Cables-ABB Yumi USB-ABB Yumi Ethernet-ABB Yumi Bones (With All Named Parts)-ABB Yumi Layer
Textures:
ABB Yumi (8K)
-ABB Yumi AO (8192x8192)-ABB Yumi Color (8192x8192)-ABB Yumi Normal Map (8192x8192)-ABB Yumi Reflections (8192x8192)-ABB Yumi Roughness (8192x8192)
Ready For:
LightWaveVPRKrayOctane RenderOther Programs
Formats:
LWO + Bones (Two Different LWO Files)
-First For LightWave,Kray,FPrime-Second For Octane Render
Blender3Ds MaxOBJ+MTLFBX
Best Regards.Adrian