Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This modern broadcast antenna model can be used in a variety of scenarios, including architectural visualizations, broadcast technology demonstrations, or detailed virtual environments. Its sleek design with versatile dipoles symbolizes modern broadcasting technology, making it ideal for futuristic scenes or educational content.
The model's textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size.
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