
GetDeadEntertainment
Nice work!
A generic toothbrush, high poly model (with a meshsmooth applied). Bristles also polygonally modelled.
Included are is a 3ds max scene with 1 toothbrush (Toothbrush final.max) and one with a group of them (toothbrush group) in different colours.
Also included are an obj and an fbx of the single toothbrush.
Scene renders out about 2 minutes a frame. Mental Ray renderer is used, with materials supplied in 3ds max 2011. One light in the scene with an infinity curve backdrop.