3D model of a steampunk/diverted lamp on blender. The modelisation has been doing on blender and the render on cycle but there is also another version made and render on v ray 3dsmax with all material. Whatever the soft you work with, just put the object in your scene and start the render.
This is a medium-poly 3D model with aproximately 65 000 vertices and faces. The model is fully textured and UV mapped without overlapping and correctely scale with the real world (unity : mm) All material are surely included with the model in jpeg format.
Hope you will find it great !
If you have any question or request, say me !