Here's a silver christmas ball with tiger face printed on it. PBR textures(no height/displacement). The model consists of 4 parts combined together which allows you to remove or easily modify each part.
Real world scale. Diameter of the ball is roughly 10 cm.
Non-triangulated, quad-based topology ready for subdivision.
Quads count: 4428;
Tris count: 8824;
Verts count: 4482;
List of PBR textures: BaseColor, Ambient Occlusion, Metallic, Roughness, Diffuse, Glossiness, Specular, Normal(DirectX), Normal(OpenGL). Each texture presented in 3 different resolutions: 1K, 2K and 4K.
Other info:
Let me know if you find any mistakes or inconveniences. Your feedback is very much appreciated.