This is a Modern Travel Suitcase 3d model
The asset uses quad-based topology with no ngons.
The model consists of multiple UV sets to maintain quality throughout the model and uses the PBR workflow for texturing.
The model is well-textured.
There's already an existing material for each UV set so no need to make new materials.
Texture resolutions range from 1K (1024) to 2K (2096) depending on the amount of detail on a mesh.
All the meshes have been UV unwrapped (in respect to their UV set) correctly with no overlapping UVs.
The asset has a triangle count below 90K (90 000) and can be classified as relatively low poly. (You are still able to use the subdivision modefier, aiming at the fact that you would have to seperate the parts you wish to subdived, without having to distort the parts of the model that don't need to be subdivided and averaged out.)
The model comes with two skins. A version of the model in black and a version of the model in blue. When swapping the model skins, only interchange the BaseColor textures of each material.