Realistic 3D model of wooden sumo fighter toy called Mimushi.
The model is based on real hand-crafted figurine designed by Brian Lattke which is available in variety of colors, just google 'mimushi' and you will find it. It also has an interesting story behind it.
Info about the 3D model:
V-ray and standard materials version included.
maximum quality JPG textures 2048x2048 pixels - diffuse, reflection / specular, bump / displacement, normal map
Subdivision modifier in the stack for easier editing in maxThis also gives you the freedom to increase or decrease the density of the mesh making it low or high poly depending on your project needs.
model is UV mapped - Unwrap UVW modifier in the stack for max formats.
All textures, maps and materials are included in all formats.
Drag and drop ready - no background objects, cameras and lights in the scene
Polycount - subdivided x2 (as seen in the preview images):
Polys: 26724
Verts: 13506
Polycount - subdivided x1:
Polys: 6852
Verts: 3570
Polycount - no subdivisions - original mesh:
Polys: 1872
Verts: 1080
The _max zip file contains separate v-ray and standard materials scenes for max2009.
3DS, FBX and OBJ versions available - all mapped and textured.Four type of OBJ files exported for Cinema4D, Maya, XSI and Lightwave.Both subdivided and original mesh versions are included in the exported formats.Added: glb, usdz, gltf versions.
Please have in mind, that depending on the software you use, the exported formats may not look exactly how you see them in the preview images. In some cases the mesh may appear triangulated and you may need to manually reassign materials/textures .