Dimensions: Grandpa: X: 145, Y: 125, Z: 242
Grandma: X: 143 , Y: 124 , Z: 227
Polys: 87512
Verts: 87531
Objects: 7
Splines: 3
The hair is made by Hair and Fur as separate objects using existing splines․ Hair and Fur villi without splines on the main object․ To display, turn on the Hair and Fur modifier There are separate objects for hair and splines of three types in obj files․
How to import into a new scene with obj files so that everything works correctly?
1.Import the object, import splines, don't forget to check the box next to Shapes/Lines when importing splines ․
3․ In the Hair and Fur modifier, in the Tools tab, select Recomb From Splines and select spline for this object ․ Hair and Fur settings will be detailed in the preview archive․
Dwarf textures 4k․ (x2) BaseColor,Normal(opengl),Roughness,Height ․ Accessories 2k․ all on one canvas BaseColor,Normal(opengl),Roughness,Metallic,Opacity The turbosmooth modifier was not used․
For correct display: System Units Setup - Millimeters Rendering > Effects > Hair and Fur > Hair > geometry