There are two *.max files: one contains only model, another model and set up studio
The model is placed at the origin
All transformations are reset
All objects and materials are named and linked
All objects have TurboSmooth modifier in stack so you can use this model for closeups
Subdivision 0: 540 polygons
Subdivision 1: 4320 polygons (export to other formats)
Subdivision 2: 17280 polygons
Subdivision 3: 69120 polygons (render)
Rendered with Corona Renderer
File system units: millimeters
Size: 10.92cm x 10.92cm x 8.5cm
Saved as '3ds max 2014'
created by Alexander Nozdrenkov (aka Brutal)