Old Antique Collections High Quality 3D Model ( Ready for Games AR/VR and Visualization)*
MODEL
All Models is made from1or 2 polygonal objects...
#1_ Old Antique Sewing Machine
Poly 9.842
Vertex 10.366
#2_ Old Antique Cash Register
Poly 11.736
Vertex 11.732
#3_ Old Antique Dim Light
Poly 13.835
Vertex 14.024
#4_ Old Antique Gramaphone
Poly 5.431
Vertex 5.516
#5_ Old Antique Camera
Poly 14.630
Vertex 15.775
#6_ Old Antique Phone
Poly 11.320
Vertex 11.712
#7_ Old Antique Grandfather Clock
Poly 7.251
Vertex 7.979
#8_ Old Antique Television
Poly 3.714
Vertex 4.520
#9_ Old Antique Radio
Poly 3.861
Vertex 4.701
#10_ Old Antique Grand Piano
Poly 10.600
Vertex 11.867
#11_ Old Antique Telescope
Poly 19.003
Vertex 19.845
#12_ Old Antique Wall Telephone
Poly 11.166
Vertex 11.391
#13_ Old Antique Wall Clock
Poly 11.352
Vertex 12.271
#14_ Old Antique Table Clock
Poly 4.973
Vertex 5.464
MATERIALS
All Materials are prepared for Unity and Marmoset renderers.
Scanline and FBX has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.
TEXTURES
All Model has 2 sets of high quality PBR textures.
Maps - Base_colour, Ambient_occlusion, Roughness,Metallic,Opacity.
Resolution - 2048 x 2048.
Format - PNG.
Textures are collected in one archive and are delivered in separate file.
SCENE
Model is scaled to accurate real world dimensions.
Objects, materials and textures has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
FILE FORMATS
Maya - Standart Renderer
3ds Max - Scanline Renderer
FBX
OBJ
UnityPacakge
GENERAL
Modeled in Maya.
Preview images are rendered with Marmoset Toolbag.
Images are straight from rendering apps. No post processing were applied.
Render scenes are not included.
Please contact me if you have questions or need assistance with the models.