Tupperware Plastic Bottle (500ml)
The model is low poly, ready for use on games and architectural visualization projects.
It is also compatible with other 3D applications via 6 different interchange formats, including: FBX, OBJ, DAE, STL, glTF 2.0, and DXF (.blend file included).
The Subsurface modifier in the Blender file can be easily adjusted in the modifiers panel, and the resolution of meshes can be increased as required. The View Subdivisions are set to 0 by default to save memory and enable swift placement of objects.
The models can be further subdivided in the 3D application of your choice. The overall scene has a topology of mostly quads, with a total of 4.126 faces and 4.049 vertices.
Modeled in real world scale, using a similar tupperware item's specific sizes.
Inside the provided .blend file, you can change the colors of the plastic material in the shader editor tab. No UV unwrapping needed.
The renders shown above were created using Blender 3.1.0, through Cycles X render engine.
If you have any questions / suggestions, leave me a message and I will provide assistance on the use of the asset.