A small collection of two low-poly plastic cups with different texture sets and one high-poly version which I used for baking the normal map and the ambient occlusion map in Blender.
Low-Poly Versions: Polygons: 512 Vertices: 434
High-Poly Version:Polygons: 109696 Vertices: 109186
Textures in 2K resolution.
Out of my office stuff collection.
Available formats
Blender(.blend) (2 files) - Alembic(.abc) (2 files) - Collada(.dae) (2 files) - DXF(.dxf) (2 files) - Autodesk FBX(.fbx) (2 files) - Alias/WaveFront Material(.mtl) (2 files) - OBJ(.obj) (2 files) - Agisoft Photoscan(.ply) (2 files) - Stereolithography(.stl) (2 files) - VRML(.wrl, .wrz) (2 files) - DirectX(.X) (2 files) - X3D(.x3d) (2 files) - 3D Studio (.3ds) 404 KB MilkShape 3D (.ms3d) 404 KB Textures 9.27 MB Marmoset Toolbag Scene(.tbscene) (3 files) - Other -
More details
Publish date2017-01-11 Model ID#676150 Animated No Rigged No VR / AR / Low-poly Yes(approved) PBR No Geometry Polygon mesh Polygons 512 Vertices 434 Textures Yes Materials Yes UV Mapping Yes Unwrapped UVs Non-overlapping Plugins used No