A set of 5 low-poly pots. Nothing fancy, just meshes with diffuse, roughness and normal maps, as well as displacement maps if you want to turn them into high-poly models. For the latter, the values are already set up in the displacement modifier, just add a multiresolution modifier, move it atop the displacement and subdivide 4 times. The lids and corks on some of the models are separate objects parented to the main models. Centre points of the objects are at the bottom and have been spaced in 0.5 m distances on the y axis. The detail level is around 200-300 vertices per mesh, textures are all 2048x2048.
Included are:
-a glazed jar with bands
-a vase with an inclined opening
-an impolite vase/mug in the shape of a female torso (a jug with jugs, if you want)
-a patterned, glazed terracotta vase
-a glazed pot with a spot pattern