A Pilsner Urquell beer glass created in Blender. Pilsner Urquell is considered the precursor of the lager line, and I love beer so I did not care for vertcount with this one and it ended up quite high-poly. Well, it is what it is, but Unity still handles it pretty well (see video preview) despite not being able to handle glass materials that well.The logo is actual mesh, not a map, was imported as a vector image and converted to all quads, which makes the entirety of the mesh 100% quad-based.The model does not use any colour textures, it uses only one normal map which is included.The previews were rendered in Unity.