A fridge with stylized handpainted textures. You have a refrigerator model without internals and a refrigerator made of several individual parts with internals. The model have been perfected for the Unreal engine 4. Material instances are used in the Unreal engine 4. You can rotate the materials.
Textures:
All color maps are handpainted and the normal maps are made of highpoly mesh.
PBR Textures BaseColor/Normal/Roughness
All textures have the size 2048x2048
3D Objects:
6 Meshes + LODs
The objects have one or tow LOD stages
Custom UCX Colision for the Unreal engine