This package includes: The original Blender file with 4 sided polygons instead of triangles, .fbx and .obj exports of each model, textures and the Unity and Unreal Engine folders.
To get the Blender file textures to work correctly, you must go into 'Documents' and create a folder named 'Military Eating Utensils' and then place the Blender file folder and the textures folder inside of it. The Unity and Unreal Engine folders can just be opened and found already set up.
The models are low-poly, but have normals baked from a high-poly version for greater details at less space usage. No Ngons.
These models are based off of South African Military Utensils, so as to avoid confusion, Dixies are the bowl/plate with side swining arms, Pikstel is the collection of the knife, fork and spoon that all slide into one, the Firebucket is the large metal mug and you can boil it's contents while directly over a fire and it is able to hold the 1-litre water bottle as well.
Materials are found in the Blender, Unity and Unreal scenes.
This product includes:
-Dixies (1 Large and 1 Small): 3 seperate parts for ease of animation (Body, left arm and right arm); 1K textures; 4 596 tris; 2 304 verts.
-Firebucket: 3 seperate parts for ease of animation (Body, handle and latch); 1K textures; 3 864 tris; 1 936 verts.
-Pikstel: 3 seperate parts for ease of animation; Knife (140 tris; 72 verts); Spoon (316 tris; 160 verts); Fork (604 tris; 304 verts); 1K textures
-1L Water Bottle: 1K textures; 4 368 tris; 2 188 verts.
Textures: Base_colour, Height, Metallic, Mixed_Ambiant_Occlusion; Normal Open_GL; Roughness. Also textures tailored for and tested in Unity 2019.2.3f1 and Unreal Engine 4.
Hope you like it. Kerj-3D