Low poly game ready model with PBR textures, optimised for Unreal Engine 4 with Metallic Roughness textures. This asset was modelled in Maya and textured with Substance. Renders are done in IRay using the neutral Tomoco Studio HDRI with sensitometric tone mapping and no additional post processing.
Wessex Archaeology 3D models are historically accurate - based on real world artefacts with input from historical and archaeological experts.
This is a 3D reconstruction of a typical 15th century cauldron. It is made from sheets of bronze soldered together and is suspended by a chain. Variations with and without the chain are included.
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