T
2025-02-10 06:26:03 UTCtatianacastro08
Hi! How can I make the flame look like it does in your renders? Its not giving me the same effect :/
Kitchen set14poly: 156,561vertx:152,839
render:corona+vrayFormats: 3Ds Max 2015+fbx+obj
The model have turbosmooth in renders. Anti-aliasing modifier should be on some objects. ( in the render- 2 iterations) -max 2015 corona -fbx(it is necessary to throw MeshSmooth (2 iterations) on some objects).