E
eidologic
Glass items collection scene for blender 2.8x
Simple yet usefull set of common glass items, ideal for undrestanding how the topology affects the glass material inside the cycles render engine, all items have the same material, the reflection and refraction are determikned by the mesh topology, some are thiner some are thicker, the scene lighting also affects how they are percived.
I have included exchange files so you can test how different render engines deal with the glass material with the same type of topology, it includes Fbx Stl Glb and Obj, the .blen native contains the scene, and the universal.blend file includes the items inside with triangulated clean topology in case you have any trouble with the native file.