Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This versatile kitchen assistant is perfect for simulating modern culinary spaces in game development, architectural visualization, and virtual kitchen setups. It features dexterous arms with mixing and slicing tools, a spice dispenser, and recipe remixer, all encompassed in a trendy minimalist design.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.
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