KEY POINTSA 3D model of a traditional Chinese porcelain / ceramic soup spoon. The 3D model works with any Chinese dining room, kitchen, or restaurant scene. The mesh model is made of one solid mesh object.Modeled in Blender 3.4.1 and images rendered using the Cycles engine.Blender Model has a single colour Environment with a Standard Color Management.Blender File Size at 1.8Mb.
BLENDER SCENE INFO
Color Management > Standard > None.Environment > Single Colour > RGB 0.93,0.93,0.93.
ADDITIONAL ELEMENTS
1No x Camera2No x Lights1No x Ground Plane (With Concrete Material)
EXCLUDED ELEMENTS
No animation data in all mesh objects.No HDRI (Used for Cycles render)
TEXTURES
Single Material (Name: SPOON, applies to the 3D object).Includes 4No PNG textures at 2048px x 2048pxDiffuse: SPOON-D-2K.png (With alpha channel)Roughness: SPOON-R-2K.pngMetalness: SPOON-M-2K.pngNormal: SPOON-N-2K.pngIncludes 1No EXR texture at 2048px x 2048px if required.Normal: SPOON-N-2K.exr
MODELModel Unit Scale in Metrics in Metres.
Modelled in Blender to real-world scale. Height is 0.04mWidth is 0.04m Length is 0.1mTransform Scale of 3D Model is set at 1,1,1.Transform Rotation set at 0,0,0.
OBJECT CONSTRUCTIONIncludes 1 Total Mesh Object that forms the primary 3D Model.
SPOON
A single material was used to keep the model optimised.There are no overlapping UV’s.
The 3D Models are a solid mesh.Vertices: 294Faces: 292Tri: 586
UNITYIf the model is expected to be imported into Unity the Metallic Workflow should be used.