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Shapes and proportions of the 3D model most similar to the real object
Items detailed enough for close-up renders
Geometry of the model was created very neatly
There are no multy-sided polygons
The model optimized for TurboSmooth modifier. Smooth modifier applied and setup to affect while render only. In stack of the items (with a parameter setup to obtain the desired level of detalizaton)
Materials and Textures:
3ds max file includes Corona and V-ray - shaders ready to render from box.
All texture paths are cleaned and collected in MAPS folder in archive.
Organization of scene:
All objects and material names in scene are named properly with English names for easy use.
Stack with TurboSmooth smooth modifier non-collapsed
System units - mm
Coordinates of location of the model in scene space (x0, y0, z0)
Does not contain extraneous or hidden objects (cameras, shapes etc.)
File Formats:
Original file format - 3ds max 2014 (Vray + Corona)
obj, fbx, 3ds (Multi Format)
Renders:
All previews were made with 3ds max + Corona
The model is completely ready for use in visualization with 3ds max + Corona or with Vray