Hand held Spirit Lamp
Originally modeled and UV maped in Autodesk Maya, shaded and textured in Adobe Substance Painter. File is available in a wide range of formats(.fbx, .obj, .ma, .mb, .blend). Textures are provided in 'textures.rar'
'Textures.rar' folder contains 2 texture groups(spirit-lamp green and spirit-lamp yellow).
Each Texture group contains:-1 color map -1 roughness map -1 metallic map -1 normal map -1 height map