The product was created in Blender 2.82 and textured in Substance Painter.
The size of the object is based on real world scale. The object is subdivision-ready, and is uv-unwrapped with non-overlapping UVs. The UV-Mesh is mapped to the included textures. Every object and texture is named by a unique and logical name.
The entire collection can be found here: https://www.cgtrader.com/3d-models/industrial/tool/garden-assets
File formats included: .blend .dae .fbx .obj .mtl .stl
Maps included: id-map / diffuse / metalness / roughness / specular / bump / normal
The id-map can be usefull to change easily basecolor of the models.
In the downloaded .zip-file you will find:
.blend-file with the object and attached pbr-materials and packed textures in 2K.
All other documented file formats containing the object.
Folder containing all textures in 2k and 4k, cleanly seperated by object and resolution.
Folder with the preview images.