Charcoal Clothes Iron

Charcoal Clothes Iron Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No Unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

PBR realistic 3D model of a decorative vintage style clothes iron, suitable for renders and games.

Characteristics:

  • Both clean and rusty texture sets available.
  • Good for close views, if used with subdivision (mesh smooth).
  • Generic, not intended to depict any specific real world brand (copyright safe).
  • Textures are 4K and PBR - Physically Based Rendering, for Roughness/Metalness workflow.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Entirely UV-mapped, with fully unwrapped UVs (non-overlapping UVs).
  • Objects and material are descriptively and uniquely named.
  • Originally modeled on Maya LT, textured with Substance Painter.

Included formats:

  • Unreal Engine (uasset), compatible with versions from 4.24 and newer, including 5.
  • Blender 3.3.1.
  • MilkShape 1.8.4.
  • Marmoset Toolbag 3.07 Scene Bundle.
  • Fbx, obj and dae (Collada) - Require adding the textures manually after you import them in your 3D editor.
  • Fbx with simple texture - With color and height (bump) textures only, to allow better visualization on fbx viewers (embedding other textures would not be portable across applications).

Unreal Engine format specifics:

  • Included one example blueprint (single-player) with config variables for adjusting rustiness, open/close and more.
  • Included meshes for each part of the model, positioned at the origin, for blueprint use.
  • Included extra meshes with all parts combined, for fully static use.
  • One base material and material instance with rustiness adjust.
  • No third-party plugins needed.

Geometry:

  • Model consists of 5 objects: Pin, Coal Support, Back Cover, Top and Bottom.
  • Sealed geometry (no open edges).
  • No ngons (quads only).
  • No coincident (overlapping) vertices.
  • No vertex is connected to more than 5 edges (no poles).
  • Total poly count is 7222 (7222 quads) and 7246 vertices.
  • Compatible with subdivision (mesh smoothing) without changing its original format.
  • Unreal format (uasset) supports triangles only.

Materials and textures:

  • One material: MatCoalClothesIron.
  • All textures are png, 4096 x 4096 pixels (4K textures).
  • Blender, Marmoset and MilkShape formats use relative texture paths.
  • PBR textures set: base color (no alpha channel), directx normal map, openGL normal map, height, metalness, ambient occlusion, roughness and ORM (composite ambient occlusion (R) + roughness (G) + metalness (B)).
  • Two different PBR textures sets: clean (default) and rusty.
  • Unreal format uses 3 PBR textures: color (no alpha channel), directx normal map and ORM.
  • Blender format uses 5 PBR textures: color (no alpha channel), height, ambient occlusion, metalness and roughness.
  • Marmoset format uses 3 PBR textures: color (no alpha channel), opengl normal map and ORM.
  • MilkShape format uses the color PBR texture only.
  • Exchange formats (obj, fbx, dae): no embeded textures, so you can import them from the PBR set, in accordance to the requirements of the 3D editor you use.
  • The textured extra fbx format embeds color and height (bump) textures, only, as embedding other textures would not be portable across applications.

Preview images:

  • Preview images are actual renders on respective software.
  • Preview Blender images are rendered with Cycles.
  • HDRI used in Blender previews is CC0 from Poly Haven (formerly HDRI Haven) and is included.

Units and measurement:

  • Real world scale.
  • Unit system is metric (centimeters).
  • Full model dimensions: 15.3 cm (width) x 21.9 cm (height) x 27.7 cm (deep)

Additional notes:

  • Fbx and obj formats were exported by Maya LT.
  • Collada (dae) format was exported by Blender.
  • The obj format does not preserve the pivots locations of the different objects.
Item rating
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Charcoal Clothes Iron
$14.00
 
Royalty Free License 
Charcoal Clothes Iron
$14.00
 
Royalty Free License 
Response 100% in 7.5h
3D Modeling
PBR modeling

3D Model formats

Format limitations
  • UnrealEngine 4.24 (.uasset)69.6 MB
  • Blender 3.3.1 (.blend)36 MBVersion: 3.3.1Renderer: Cycles 3.3.1
  • Marmoset Toolbag (.tbscene, .tbmat) (2 files)52.4 MBVersion: 3.07Version: 3.07
  • Autodesk FBX (.fbx) (8 files)73.7 MBVersion: 2013Version: 2013Version: 2013Version: 2013Version: 2013Version: 2013
  • MilkShape 3D 1.8.4 (.ms3d)17.4 MB
  • Textures 78.6 MB
  • Collada (.dae)375 KB
  • OBJ (.obj, .mtl) (2 files)561 KB

3D Model details

  • Publish date2023-04-14
  • Model ID#4436156
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Subdivision ready
  • Polygons 7,222
  • Vertices 7,246
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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