This is a model of a Broom.Originally created with Blender 2.83 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 2 separate objects.This model contains 2700 polygons.This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.Product is ready to render.Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Broom_1A_Roughness.png 1024x1024.
Abandoned_Parking.hdr 1024x512.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images.-FBX-OBJ