Antique Vase modelled in Blender 2.93.1, it contains both low and high poly versions in .obj, .mtl, .fbx and .stl formats, along with the textures (color, roughness and displacement).For the native .blend file, the shaders are procedural and made using nodes. For the other formats, they are baked into the mesh.The pattern is Voronoi and displaced, giving the model relief (but due to it not being possible in the other formats, I had to bake the displacement in, thus the high poly count).