Picnic Bench
File Formats included: FBX, OBJ. Textures: PBR textures, TGA format, 2048 x 2048, including Color (Diffuse / Albedo), Metallic, Normals, Ambient Occlusion, Roughness, have also included ORM/RGB for use in Unreal.Modelled in Maya, Sculpted in Zbrush, textured in Substance to PBR Workflow.
Non-overlapping UVs. Unwrapped in RizomUV.
Polygons:1808 Verts:1068
Please note: renders from Marmoset not included.