Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering, game engines, and interactive presentations, with the LOD System principle providing a choice of detail. Ideal for virtual workshops, carpentry simulations, and realistic scene settings, this model showcases precision cutting with a classic design. The textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, ensuring compatibility with any modern rendering engine. Accurately unwrapped with no overlapping UVs, textures are 4096*4096 in size. Like and leave a comment if you enjoyed this model!