This is a model of a Glass Table.Originally created with Blender 2.82 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 2 separate objects.This model contains 3796 polygons.This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.Product is ready to render.Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Glass_Table_1A_Pot_Roughness.png 1024x1024.
Glass_Table_1A_Table_AO.png 2048x2048.
Glass_Table_1A_Table_BaseColor.png 2048x2048.
Glass_Table_1A_Table_Metallic.png 2048x2048.
Glass_Table_1A_Table_Normal.png 2048x2048 X+Y-Z+.
Glass_Table_1A_Table_Opacity.png 2048x2048.
Glass_Table_1A_Table_Roughness.png 2048x2048.
Epping_Forest.hdr 1024x512.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images.-FBX-OBJ