NOTE: Rendered in Blender 2.81 with cycles / For lighting the scene free HDRI-Images from HDRIHaven were used, which won´t be included because of copyright reasons
All the individual parts are named correctly
The objects, which are using a texture are UV-unwrapped
In total 4 Textures with a size 2048x2048
Other materials were created in Blender with nodes
Around 37,000 vertices: Chair: ~3000 vertices, Spoon: ~540 vertices, other objects: way less than 1500
Some of the objects can be subdevided, but that is not necessary
For lighting a HDRI was used from HDRIHaven (won´t be included)
The Objects are Real-World-Scale WxHxL (i.e.: Table: 102cm 183cm 78cm)
Rendered in Cycles with 1024 samples (no denoising)
If you have any questions feel free to ask and make some nice renders!