A high definition model of the Circle Desk
The geometry is clean, built only quads (100%), with no N-gons, no coplanar faces, no coincident.
The model is available in two variations: Textured for games with 822 polygons Clean, unscratched for 2680 (10720 with subdiv 2 iterations) polygon renderings
The textures size 2048x2048
Textures support the following metal / rough, spec / gloss workflow.
The archive includes the following textures:
Basecolor (2) Roughness (2) NormalMap (Y+) (2) AmbientOcclusion (1)
Texture paths cleared.
The scale is set to 'real world' (1unit=1 m).
The shapes and proportions are similar to the original.
Originally modeled in Blender 3D.
All objects and materials are named.
If all textures are pink, then follow these steps: File-> External data-> Find missing files -> (select the folder with textures) wait a while and enjoy.
Previews were rendered with Cycles X.