Rendered in V-Ray 3.40.01 with HDRI map lighting. The scene is set and ready for rendering in The V-Ray.
-Fully unwrapped UV's without overlapping.-Textures are tileable. -Clean Topology-Native version has organized layers (groups).-Smoothed [normal] version has: 428 802 [56179] polygons 216 365 [56405] verticles
Set of textures for black leather and white(size:1024):-diffuse map-specular map-normal map
Including multiple versions of models such as:- Max 2016 (2013) (native, use for the best compatibility)- FBX (compatible with many 3d packages)- OBJ (supported by an even greater number of 3d packages)- 3DS
-The FBX has a smoothing modifier (Open subdiv)-OBJ has 2 versions: smoothed and normal
If you are using non-native app don't forget to load material library and select V-Ray as a renderer.
HDRI Image in suppoting items.