One of the pillows and the deer skin has the Hair and fur modifier. Activate the modifier before rendering (it is turned off for more convenient use of the model)To correctly display: System Units Setup - MillimeterssRendering> Effects> Hair and Fur> Hair> geometry Screenshot with the settings modifier is also present in the archive (for .obj file).
Activate the Turbosmooth modifier before rendering as necessary (plaid #1, plaid #2, pillow #2, sofa)
ATTENTION: Whoever works in the V-Ray version is lower than 3.1, be careful, the materials in the BRDF section are Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona render, it is recommended to put version no lower than 1.5, since the glossiness of materials is adjusted to the PBR.
Archives included: