This is a simple low poly model of a weathered and grungy deck chair that's been outside in the elements, with moss, stains, cracking and peeling paint, and wet patches where the water has gathered.
Perfect for dystopian/post-apocalytpic scenes.
The chair has 4236 polys and clean topology.
There are two textures sets at 4096px contained - one PBR metallic roughness with a generic setting and OpenGL normals, and the other specifically made for Cycles renderer in Blender. They also look good in Eevee.
You will find the native .blend file included as well.
Thanks!